[2 / 2 / 1]
>no microtransactions whatsoever. you get everything out the gate for 10 bucks USD
<free but entails gambling + an entire microeconomy
>encourages experimentation with its buy menu
<a pick-five system for every weapon category constricts the amount of possible combinations. can't change your loadout when playing competitive modes
>has plenty of community servers to choose from, many featuring QoL improvements and moderation
<imposes strict SBMM. effectively no community servers so the experience gets stale
>you can pick one of several factions when you select your team
<no factions. you have to pay for "agents" instead
>genuinely rewards mastery of minute mechanics
<a bit more random. smaller teamsizes in general means one bad player or one cheater can ruin your fun
>anti-cheat is dated but server admins can ban cheaters on the fly if needed
<shit anti-cheat + no self moderation for game servers + the ease of requeueing means cheaters can roam free unabated
<free but entails gambling + an entire microeconomy
>encourages experimentation with its buy menu
<a pick-five system for every weapon category constricts the amount of possible combinations. can't change your loadout when playing competitive modes
>has plenty of community servers to choose from, many featuring QoL improvements and moderation
<imposes strict SBMM. effectively no community servers so the experience gets stale
>you can pick one of several factions when you select your team
<no factions. you have to pay for "agents" instead
>genuinely rewards mastery of minute mechanics
<a bit more random. smaller teamsizes in general means one bad player or one cheater can ruin your fun
>anti-cheat is dated but server admins can ban cheaters on the fly if needed
<shit anti-cheat + no self moderation for game servers + the ease of requeueing means cheaters can roam free unabated
