>>66847>I never liked the game's style since it just looks like modded gtaI've seen lots of complaints like this, but honestly? A futuristic GTA would be much better than what we got. The setting it is based on is simply that in a tabletop form, a crime-in-the-future simulator that doesn't take itself too seriously, and that's not what 2077 is. The story is too heavy-handed with melodrama, misery porn and bland "good" characters. Rockstar games can be like that too (RDR2 being the guiltiest) but there's also plenty of humorous moments and charismatic characters to compensate. To not be too harsh on the game it does have that at some points, but they're too few and far between. I wish "evil" charismatic asshole characters like Adam Smasher or the Maelstrom gang had a bigger role in general.
>the world doesn't look gritty or dystopian, it looks like today's muttmerica with bigger buildings Agree, partially. Even though there's lots of trash bags strewn about and a massive landfill in the badlands, the city itself is really lacking in dust and grime-covered surfaces like you'd see in densely-populated sprawling shitholes irl. Weirdly though, one thing that should look pristine and clean in this game are the pedestrians in rich areas, but since the NPC variety in this game is non-existant, you'll see the same trashy seminude people from Watson in places like corpo plaza when in-setting they should have strict public decency laws. Hate how there's no mods that fix this. As for the buildings, personally i think they're not big enough. I'd gladly let them cut half the map (specially the pointless desert surrounding the city) if it meant the game had more megastructures and they had explorable interiors.
>the parts where you play as Johnny are styled 1000x times better, I have no idea why they didn't make the entire game like that100% agree. 2077 tries too hard to make the game look "futuristic" by stuffing the city with pink neon and holograms. The city's building models you see in the past are pretty much the same you see in present, but they look much better because the dark lets you fill in the details with your imagination and ignore how pristine and shiny all the textures are. It lends itself to a timeless noir-ish aesthetic just like Deus Ex. The blade runner aesthetic is overrated
>one thing I don't understand is why is there ZERO cosmetic customisation for cyberware????? literally the most recognizable visual aspect of the cyberpunk genre and you can't have big ass synthetic arms or legs, or silver skin or ANYTHING (those little piercing face tattoos the game calls cyberware don't fucking count)Easily the most retarded aspect of the game… They went through the effort of adding customizable faces and genitals, something you never see 99% of the time outside photo mode, but never thought that players might want to have shiny metal limbs just like johnny when that's the thing you see of the player character during normal gameplay. Also the lack of playable third person mode is a travesty. There is a mod for that, but it sucks
I did have some fun with photomode at least… Only screenshot i have on me right now is this old one i took before realizing my game's textures were messed up. Guy in the pic is a 6th streeter who walked up to me and stared me down after anihilating a group of evil mexican women in the street.
>>66866The anime mogs the game tbh