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I want to make a roguelite story-based looter-shooter with left4dead-like levels - each one is divided into segments (but they will be kinda different each time you play).
>My question
How good is Claude at making a videogame long-term? I don't plan on just putting in 1 prompt, but I want to make sure Claude can put up with a longer project with more complex requests, not just "make a movement script"
>My question
How good is Claude at making a videogame long-term? I don't plan on just putting in 1 prompt, but I want to make sure Claude can put up with a longer project with more complex requests, not just "make a movement script"
