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Update 2026-09-24: Over 2.3 million posts from the Kolyma-era Log Warehouse have been imported into the archive.

Threads by latest replies - Page 5

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Suggestions thread

## Mod No.4211 View View Original Report
Hello nusois
I need your suggestions on stuff to add to the game
It can be anything, I'll make issues on the github to track them too.
Thank you.
29 posts omitted
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mapping thread

No.4260 View View Original Report
ive been playing with the idea of making a map on my own for a while now. i know how just about every system is meant to be put together to work properly.
this thread will act as a development log
2 posts omitted

How do i even play

No.4252 View View Original Report
I have the game installed and account and shit but i just cant play
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No.4256 View View Original Report
lag machine o algo
this method works on TG builds
start by building manufacturing lathe with conveyor belts attached to both input & output ports, place disposal chute at the end of the output belt so that produced items are dumped directly into disposals loop
make sure to power the lathe by placing wires underneath it, link the belts to conveyor switch
flashlights are the most effective item to produce because they are cheap & cause A LOT OF LAG, use multitool on the lathe to select them, load materials onto the input belt, turn the system on
stacking multiple lathe assemblies will speed up the process, my tests show that 14 stacks can lag the server, crash players within render distance in about 10 minutes