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Quoted By:
>>2224297
>>2227410
>>2240506
>>2240579
>>2240592
>>2243026
>>2243029
>>2249180
>>2293180
>>2294544
NO DRAMA EDITION
I officially denounce matrix. To avoid drama and further derailment please abide by the following rules:
>There will be no mention of using any off site messaging apps
>There will be no bickering about the existing matrix, because I can't do anything to get rid of it and continuing to whine about it only hurts the project
>The matrix people will be ignored but the guy that started the project will accept their contributions at his discretion
ok listen up, i have a rather ambitious plan, what if we made our own doom WAD? we could replace the sprites of the enemies, make new levels and add more guns
does anyone here have expierience in modding doom? if so, we will discuss the creation of this WAD
Doom modding guide for retarded chuds
First off, get doom 2. https://archive.org/details/2020_03_22_DOOM
Secondly, get gzdoom, SLADE and doombuilder.
https://zdoom.org/downloads
https://slade.mancubus.net/index.php?page=downloads
https://forum.zdoom.org/viewtopic.php?t=66745
Gzdoom will be used because it's more powerful than regular doom and doesn't limit you to shitty doom file formats. SLADE is a file editor and Doombuilder is map creator.
Don't use .WAD, .PK3 archives are much better as they allow for file structures and some custom code stuff.
USE .PK3
https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement
Here is a basic guide to modding doom as well as getting high resolution textures working
https://www.youtube.com/watch?v=TP2uvG640EE
https://zdoom.org/wiki/GZDoom
https://zdoom.org/wiki/TEXTURES
https://zdoom.org/wiki/ZScript
I officially denounce matrix. To avoid drama and further derailment please abide by the following rules:
>There will be no mention of using any off site messaging apps
>There will be no bickering about the existing matrix, because I can't do anything to get rid of it and continuing to whine about it only hurts the project
>The matrix people will be ignored but the guy that started the project will accept their contributions at his discretion
ok listen up, i have a rather ambitious plan, what if we made our own doom WAD? we could replace the sprites of the enemies, make new levels and add more guns
does anyone here have expierience in modding doom? if so, we will discuss the creation of this WAD
Doom modding guide for retarded chuds
First off, get doom 2. https://archive.org/details/2020_03_22_DOOM
Secondly, get gzdoom, SLADE and doombuilder.
https://zdoom.org/downloads
https://slade.mancubus.net/index.php?page=downloads
https://forum.zdoom.org/viewtopic.php?t=66745
Gzdoom will be used because it's more powerful than regular doom and doesn't limit you to shitty doom file formats. SLADE is a file editor and Doombuilder is map creator.
Don't use .WAD, .PK3 archives are much better as they allow for file structures and some custom code stuff.
USE .PK3
https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement
Here is a basic guide to modding doom as well as getting high resolution textures working
https://www.youtube.com/watch?v=TP2uvG640EE
https://zdoom.org/wiki/GZDoom
https://zdoom.org/wiki/TEXTURES
https://zdoom.org/wiki/ZScript
