Archives: [soy / date / pol / r9k / incel / qa / tech / q / raid / a / int / x / r / v / mtv / mickey / news / asp / an / biz / bait / bunker / caca / chive / fit / fnac / g / gem / giga5 / hobby / jak / jiren / ohio / plier / ptb / sci / shrk / sneed / ss / sude / tv / yyyyyyy / b / bant / fap / giga / health / muv / nate / qst / soya / suggest / webm]
Update 2026-09-28: New! Check out the Flash Flash Archive!
Update 2026-09-25: Over 80k posts from the Internet Archive spanning 2021-2023, including full-size images, have been imported.
Update 2026-09-24: Search with AI: Type a natural search query to find relevant images. Click 'Similar' on any file to find visually similar images.
Update 2026-09-24: Over 2.3 million posts from the Kolyma-era Log Warehouse have been imported into the archive.
[453 / 114 / 1]
ClipboardImage.png
ClipboardImage.png
ClipboardImage.png

/DOOM/-Project soy doom general

No.2189416 View View Original Report
Pray to god the catty isn't wiped again edition.

ok listen up, i have a rather ambitious plan, what if we made our own doom WAD? we could replace the sprites of the enemies, make new levels and add more guns

does anyone here have expierience in modding doom? if so, we will discuss the creation of this WAD

Doom modding guide for retarded chuds
First off, get doom 2. https://archive.org/details/2020_03_22_DOOM
Secondly, get gzdoom, SLADE and doombuilder.
https://zdoom.org/downloads
https://slade.mancubus.net/index.php?page=downloads
https://forum.zdoom.org/viewtopic.php?t=66745

Gzdoom will be used because it's more powerful than regular doom and doesn't limit you to shitty doom file formats. SLADE is a file editor and Doombuilder is map creator.

Don't use .WAD, .PK3 archives are much better as they allow for file structures and some custom code stuff.
USE .PK3
https://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement

Here is a basic guide to modding doom as well as getting high resolution textures working
https://www.youtube.com/watch?v=TP2uvG640EE

https://zdoom.org/wiki/GZDoom
https://zdoom.org/wiki/TEXTURES
https://zdoom.org/wiki/ZScript