but where's the lulz to be had in raiding ROBLOX places, particularly cafes?
>individual servers limit scope of raid (read: less targets to piss off per server unless you spread your trolling thin)
>admin commands are in basically every place to kick/ban trolling attempts
>comparing the chat filter to coal is an insult to coal and fossil fuels in general due to how inconsistent it is
now I'm not going to say that raiding ROBLOX places isn't worth the time - in fact, there's usually fun to be had in raiding war clans but by default they expect their places to be raided, and as such, their forts usually have static numbers so you can't drown them in bodies, or they're hyper-rigged. try hard mainstream clans typically go with the former, while free model shitters usually resort to making rigged shitty places (sometimes with garbage raider weapons against epic laser death machineguns) instead, if there's even weapons to begin with
ignoring roleplay/border groups since possible raiders can't get (usable) weapons without gamepasses and there's usually obnoxious FPS gun scripts if it isn't nocol
>tl;dr, wordswordswordswords
cafes are okay for short term raids but there's little long-term lulz
military LARPs aren't worth the time
war clan forts are raidable by design, but good luck if your raiding force isn't 75% zoomers hopped up on adderall or people who have been gunfighting for years
sword clans forts are 100% verified coal and are too boring to bother with
free model shitter groups are generally immature and ripe for raiding if their forts have weapons (preferably non-cancerous, if it isn't viethin, nocol, ACS, carbon engine (literally coal), or wolfenchan) and a working team script, as you can both wreck their members in combat and in the chatbox without too much hassle
also, building places deserve a mention - while you could build soyjaks, windmills, coinslots, and other party imagery, there is the possibility of ingame jannies deleting your hard work