Here's a wisdom I learned:
when you're making a game, the second thing you need to add is sounds. Literally, a game with sounds is already half finished. Sounds will keep you captivated enough for lengthly development, I guess it has something to do with the way our psychology is wired.
when you're making a game, the second thing you need to add is sounds. Literally, a game with sounds is already half finished. Sounds will keep you captivated enough for lengthly development, I guess it has something to do with the way our psychology is wired.


